NOTE: I accidentally deleted the old build and wasn't able to upload the new one after the jam ended. I've uploaded an alternate link to the actual playable game here: https://conatordev.itch.io/detective-deckname-and-the-universal-solvent-temp

Please leave comments on this page here! I will delete the temp page after the jam ends. I don't mind if this disqualifies my submission, just want to get this project that I'm proud of out there :)

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A cyber-noir investigation of purpose, love, and shit water. Explore the corporate city-state of Hermetica with nothing but your flask of miscellaneous liquids and a penchant for saying poetic nonsense in this short game inspired by classic noir/neo-noir films (namely The Third Man, Alphaville, and obviously Blade Runner). 


Made for the Pirate Software Game Jam 15 with the themes Shadows and Alchemy. This was my first attempt at a game with an actual narrative and also partly just an excuse for me to learn ProBuilder and YarnSpinner, so sorry if some parts are rough! Puzzle design is also not my greatest strength haha

Game Design Document: https://docs.google.com/document/d/1fwEw1ITRmQFEDVY7X5SnFq7VdX7Q0kkvfvg9PGjEHDI/...

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Controls:

  • WASD - Movement
  • Shift - Sprint
  • Left Click - Drink
  • Right Click - Spill
  • F - Inspect 
  • E - Interact
  • Enter - Confirm Dialogue Option
  • Tab - Notes / Flask Manager

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